The most common causes of this issue are: Take the contents of the romfs folder of the mod, then copy and paste them in your Citra mods folder for FE15.Your IP address has been temporarily blocked due to a large number of HTTP requests.In Citra in your game directory, right click on Fire Emblem Echoes: Shadows of Valentia and click on "Open mods location".Reinsert your SD card inside your 2DS/3DS and the mod should be able to work.Paste the files/folders from the mod inside the "romfs" folder.Open the "titles" folder > Open the the folder with the game ID (SoV's game ID is 00040000001B4000).Go to your luma folder in your 2DS/3DS SD card.If ever possible, custom models for new classes.For some reason, arrow quivers will not show up on female units in the Archer class line.If Conrad crits as a Falcon Knight, his cape clips right through him.Unsure if this is due to the mod or if this is how the game is in general. I've also seen lag if Seraphim or Nosferatu crit. Some spells or crits cause slight lag, especially enemy-only dark magic like Medusa, Death, and Mire.Same goes for female units and Bow Knight mounts as their feet cannot reach the inside of the stirrup. Male units' feet reach past the mount stirrups on Pegasus/Falcon Knight.Female units in originally male-locked classes appear to be "floating" (their feet don't touch the ground).Conrad will have a brand new Invoke using male Falcon Knights !.Clive will wear Clair's helmet as a Pegasus Knight and will also use her mount !.Triangle Attack will work if you have Gray, Tobin, and Palla OR Est, Catria, and Kliff in formation) Ram Villagers can also use Triangle Attack along with the Whitewings and vice versa (ie.Ram Villager boys will all have Triangle Attack (as in v1.0) ! Now with added voice clips as of v2.0 !.Overclasses will still not work with new classes.His appearance as "Masked Knight" will also be as a Pegasus Knight. Conrad will appear and be recruited as a lvl 11 Pegasus Knight (as in v1.0).Please save edit at your own risk and create backups - I will not be responsible for breaking your save files.The list is currently incomplete and I would def appreciate some help in finding the class IDs I'm missing! I've added a supplementary file that includes research on save file hex IDs for new classes in the case you would like to edit your save files for new classes.Fixed male Saint sprites to use Sage sprites (currently working on custom sprites for male Saints).Removed unneeded extra files from original.Vanilla textures for certain characters have been changed/switched (not edited) for certain characters to better suit their color palette in new classes.Custom textures for select characters ! (May add more in future updates!).Sage and Priestess remain the same as base game.Male and Female Mage now have equal base stats and growths (info in.Ram Villager Triangle Attack now has voice clips!.Mercenaries + Atlas will use generic pose for Pegasus/Falcon Knight, but personal pose for Cleric/Saint.Kliff will use an edited version of Faye's pose where he keeps his eyes closed. ![]() Ram Villagers will be borrowing victory poses from other characters for their Pegasus pose.Only for Villagers and Mercenaries (base game is like this as well).Personal victory poses now work in new classes !.Male Cleric and Female Soldier class now added ! (Male Cleric spell lists in.Hey guys ! So after, several months, I finally got back around to working on this mod again and I finally have an updated v2.0 of this mod - now with male Clerics and female Soldiers !
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